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Create your own Epic Game Character
Learn to create unique 3D character models that get you noticed!
Create a Character
Follow along step-by-step to create your next Character model together as a class
Project Files
Download the actual source files from the demo project to learn from or use in your own
Feedback & discussions
Access a community of your peers and professional artists for feedback and inspiration
On Demand
Learn at your own pace. With immediate on-demand access. No deadlines.
Skills You'll Learn
Plan Your Project
- Choosing a strong concept
- Building a Reference Board
- Blocking out your character model
- Setting up for Success
Create Your Character
- Creating high poly models
- Detailing the Skin
- Modeling believable materials
- Creating a Real-Time model
Present Your Work
- Believable texturing
- Lighting & Rendering in Unreal Engine
- Customizing Materials
- Creating a strong presentation
Class Features

Lesson Videos
70 lessons with commentary in 4k quality. Choosing the initial concept art to presenting the final model

Bonus Videos
24 Q&A's videos from previous groups. 19 pre recorded guest speakers.

Project Files
Downloadable References, Zbrush tool, Low Poly model, Substance Painter file, Unreal Project

Private Community
Access to our private class server with peers and professional character artists

Unreal Engine Project
downloadable project with master materials and a level ready to drag & drop your asset. Includes the class demo character

Closed Captions
English closed captions available on all lesson videos
Get feedback & community support
Submit your projects and receive feedback from a professional
Stay motivated and inspired with a community of your peers
Get all your questions answered no matter what
Meet Your Instructor

JHill
Hey, I'm J and I'll be your instructor for this class.
I will teach you everything I know about creating character art for games and share as much information as I can about being an artist in the games industry.
I have been a professional 3D character artist for video games for over 15 years. I've worked on characters for games like APEX Legends, Titanfall 2, Evolve, and Back 4 Blood.
I also have a YouTube channel where I post videos and share information about character creation and CG art in general. I absolutely love digital characters and computer graphics. I see what I do on YouTube and now in this class as an extension of all the things that are important to me.
I strive to continually grow as an artist, a teacher, and a video creator. My goal is to make this class the absolute best it can be for aspiring character artists.
Class Schedule
Module 1

Tools & Techniques
An overview of the basic tools and techniques you'll need to start making awesome characters
- Software Overview
- Modeling Techniques
- Basemeshes
Module 2
Planning Your Project
Preparation for the Project. The overview and general strategy to get the most out of your Project and what to look for and know before you begin.
- Choosing a concept
- References
- Blocking out

Module 3

High Poly Modeling
Creating the detailed detailed high poly models of the character and costume with Zbrush and Maya.
- Sculpting Leather
- Sculpting Cloth
- Metal Armor
Module 4
The Head
Deep dive into facial proportions and anatomy, guiding students in developing authentic faces in their 3D models. Proportions, utilizing references, and understanding age, gender, and ethnicity.
- References
- Proportions of the Face & Head
- Sculpting the Head

Module 5

The Real-Time Model
creating the low poly real-time model. model preparation, retopology, low poly modeling, and UV mapping.
- Retopology
- Quad Draw
- UV Mapping
Module 6
Texturing
Baking all the forms and details from the high poly source model and then adding textures and materials. Now the character starts to come to life. Basic texturing, materials, and ways to add story
- Baking
- Texturing the Costume
- Texturing the Face

Bonus Section - Hair Module

Hair for Games
Learn to create real-time hair with expert .
- Demos
- Example Files
- Unreal Engine Breakdown
Week 7
Rendering with Unreal Engine
Assembling the character model and textures in Unreal Engine, creating materials, lighting, and rendering.
- Exporting to Unreal
- Materials in Unreal
- The Eyes

Module 8

The Final Presentation
Putting it all together and showcasing the character to maximise impact.
- Posing
- Rendering with Path tracing
- Posting on ArtStation
Industry Experts
Interviews from Industry Experts from Major Games & Studios
Your Best Character.
Guaranteed.
30 Day Money-Back Promise
We want the investment in this course to be an absolute no-brainer for you. If you’re serious 😉
That means giving it a proper go. Dive into the lessons, explore the content, and see what you can get out of it. If within 30 days of your purchase you’re not 100% happy with the experience, just send us an email, and we’ll refund your full payment.
We’d love for you to make the most of the course, but if it’s not for you, that’s totally fine too.
Frequently Asked Questions
There's no such thing as a dumb question.