Character art by Renaud Galand

Build the character
studios will hire.

A nine-week class with Renaud Galand. Character Art Director at Riot Games. Lead Character Artist on Overwatch.

9 Weeks
3 Tiers
Weekly Live Critiques
Direct Feedback
Choose Your Tier

Three tiers. Open enrollment.

Trusted by thousands of artists worldwide

200K+
YouTube subscribers
17+
Years in AAA games
800+
Students taught
Shipped
Overwatch ยท OW2 ยท SUPERVIVE

This class is for you if...

You struggle to finish projects.

You start strong but the work stalls before it reaches the level you wanted.

You don't know how to improve.

You know the tools. You can see something is off. You cannot name what is holding your work back.

You need pro feedback.

Peer critiques only go so far. You need direct notes from someone shipping characters in production.

You want to grow your skills.

You are serious about getting better. You are ready to put in nine weeks of focused work.

What makes this different

Not a tutorial. A real class. With real structure, real feedback, and the room to finish.

AAA Production Pipeline

The same workflow used at Blizzard, Theorycraft, and now Riot. Concept to final render.

Direct From Industry

Character Art Director at Riot. Lead Character Artist on Overwatch. Seventeen years in AAA.

Finish Your Best Work

Build a complete, portfolio-ready character you will be proud to share.

Built-In Community

Private Discord with peers and pros. Get unstuck, share progress, keep moving.

Real Growth, Guaranteed

If you do the work, this will be the best 3D art you have ever made.

From Renaud's Portfolio

The work behind the career.

Seventeen years of AAA character art. Overwatch, Overwatch 2, SUPERVIVE, and now Riot Games. Click any piece to see it bigger.

Ashe character art by Renaud Galand

Ashe

Overwatch ยท Blizzard

Doomfist character art by Renaud Galand

Doomfist

Overwatch ยท Blizzard

Mercy character art by Renaud Galand

Mercy

Overwatch ยท Blizzard

Tracer character art by Renaud Galand

Tracer

Overwatch 2 ยท Blizzard

Zarya character art by Renaud Galand

Zarya

Overwatch ยท Blizzard

JunketQueen character art by Renaud Galand

JunketQueen

Overwatch 2 ยท Blizzard

SUPERVIVE character art by Renaud Galand

SUPERVIVE

Theorycraft Games

Personal character work by Renaud Galand

Personal Work

Stylized character study

Everything you need to finish.

Here's what the nine-week class covers, end to end.

Nine weekly live sessions

90-minute group sessions with Renaud. Recorded same-day and transcribed for search.

Direct feedback from Renaud in Discord

Written critique on work you post through the week. Threads stay open.

Private cohort channel

A dedicated Discord channel for your cohort to share work and connect.

Class community access

Full access to the wider Character Class student Discord.

Lifetime library

Recordings, transcripts, and session resources are yours for life. Pick up the class anytime.

One portfolio-ready character

A finished piece by week nine, at the bar studios hire from.

Class Structure

Nine modules. One finished character.

Foundational principles to production-ready character creation. Each week builds on the last.

Module 01 Module 1: Build Solid Foundations

Build Solid Foundations

  • Professional software setup
  • Clean, efficient modeling
  • Building and customizing basemeshes

Key Takeaway

Start with the right setup and the confidence to create efficiently from day one.

Module 02 Module 2: Plan With Purpose

Plan With Purpose

  • Picking the right concept
  • Building reference libraries
  • Blocking out early shapes

Key Takeaway

Leave with a clear creative roadmap that makes production smoother and faster.

Module 03 Module 3: Sculpt With Confidence

Sculpt With Confidence

  • Sculpting believable materials
  • Balancing detail and form
  • ZBrush and Maya workflows

Key Takeaway

Build a complete, professional-quality sculpt ready for the next stage.

Module 04 Module 4: Craft Realistic Faces

Craft Realistic Faces

  • Facial structure and anatomy
  • Reference-based sculpting
  • Adding life and emotion

Key Takeaway

Create faces that connect emotionally and elevate the entire character.

Module 05 Module 5: Optimize for Games

Optimize for Games

  • Retopology workflows
  • Quad Draw tools
  • UV mapping best practices

Key Takeaway

Finish with a game-ready mesh that is light, clean, and optimized.

Module 06 Module 6: Texture With Story

Texture With Story

  • Baking high-poly details
  • Texturing skin and fabric
  • Adding realism and wear

Key Takeaway

Learn how to make your materials tell the story of your character.

Module 07 Module 7: Create Game-Ready Hair

Create Game-Ready Hair

  • Hair-card creation and layering
  • Grooming and cleanup
  • Rendering hair in Unreal

Key Takeaway

Master a proven workflow for believable, production-ready hair.

Module 08 Module 8: Render in Unreal

Render in Unreal

  • Exporting and importing assets
  • Lighting and materials setup
  • Eye and reflection rendering

Key Takeaway

Render your character using real-time, cinematic techniques.

Module 09 Module 9: Present Your Work

Present Your Work

  • Dynamic posing techniques
  • Path-traced rendering
  • Publishing to ArtStation

Key Takeaway

Finish with a portfolio-ready presentation that captures attention instantly.

Choose how you want to learn.

Same nine-week class with Renaud. Three different ways to take it. Pick the level of access that fits how you work.

Essential

Class recordings, self-paced. Learn on your own time.

$XXX one-time
  • Full 9-week class recordings
  • Project files and resources
  • Private Discord community access
  • Lifetime access
Choose Essential
Only 10 Seats

Elite

Private 1-on-1 with Renaud. Limited to 10 seats per cohort.

$XXX one-time
  • Everything in Pro, plus
  • Private 1-on-1 meetings with Renaud
  • Personalized portfolio direction
  • Direct industry guidance
Choose Elite

30-day money-back guarantee on all tiers. Pro and Elite live sessions run through the active cohort window.

Meet your instructor

Hi, I'm Renaud.

Renaud Galand, Character Art Director at Riot Games

Renaud Galand

Character Art Director @ Riot Games

Seventeen years building characters at the studios that defined a generation of games.

It started in Belgium, where I co-founded Skymonkey Studio in 2008. From there, I worked at 10tacle Studios and on freelance contracts with Liquid Development.

In 2009, I joined Blizzard Entertainment on a project called Titan that would eventually become Overwatch. Twelve years on that team, helping build the character pipeline from scratch, eventually leading the character art group. Ashe, Doomfist, Mercy, Mei, Tracer, Zarya, JunketQueen. The last one was my goodbye.

After Blizzard, four years at Theorycraft Games as Lead Artist on SUPERVIVE. In August 2025, I joined Riot Games as Character Art Director.

This is the class I wish I had when I was starting out. The actual production pipeline. The decisions at each stage. The shortcuts and the deal-breakers. Nine weeks, end-to-end, with the structure and feedback to finish your best portfolio piece yet.

Riot Games ยท Director Overwatch ยท Lead SUPERVIVE ยท Lead 17+ years AAA

Choose how you want to learn.

Same nine-week class with Renaud. Three different ways to take it. Pick the level of access that fits how you work.

Essential

Class recordings, self-paced. Learn on your own time.

$XXX one-time
  • Full 9-week class recordings
  • Project files and resources
  • Private Discord community access
  • Lifetime access
Choose Essential
Only 10 Seats

Elite

Private 1-on-1 with Renaud. Limited to 10 seats per cohort.

$XXX one-time
  • Everything in Pro, plus
  • Private 1-on-1 meetings with Renaud
  • Personalized portfolio direction
  • Direct industry guidance
Choose Elite

30-day money-back guarantee on all tiers. Pro and Elite live sessions run through the active cohort window.

Enrollment Open

Nine weeks. One finish.

If you've been carrying the same project for too long and the gap is structure, feedback, and a room to do it in. Pick the level of access that fits how you work.

Choose Your Tier